Tie breaker rules

We provide a number of tie breaker rules for pool play to choose from under event settings. If you don't see one that fits your needs please contact us and let us know. A description of each rule can be found below.  We also offer the official tie breaker rule for AAU events.

Head To Head, Point Differential


Tie-breaker is determined by head-to-head competition, point differential with a maximum and minimum for overflow. point differential (includes maximum and minimum point score).
Pool A Wins Losses Point Differential Final
1 Team 1 3 0 33 X
2 Team 2 1 2 10 X
3 Team 3 1 2 -19 X
4 Team 4 1 2 -24 X
This pool seeding contains a three way tie and seeding is determined by point differential between those three teams. The team ranked first has the most head-to-head competition wins, while the next three are determined by point differential.
Pool AWinsLossesPoint DifferentialFinal
1Team 12119X
2Team 2211X
3Team 3211X
4Team 403-21X
This pool seeding contains also contains a three way tie and is determined by point differential, but the point differential between two teams are the same. The team currently ranked first achieved the largest point differential between all their games. The next two are determined by head-to-head competition because they are tied in point differential.
Pool AWinsLossesPoint DifferentialFinal
1Team 121-1X
2Team 22134X
3Team 312-5X
4Team 412-28X
This pool seeding contains two two-way ties, determined by head-to-head competition. The seeding is first determined by the number of wins. The first tie was determined by head-to-head competition even though the point differential of the losing team was more.

Head To Head, Point Differential (Repeat Sequence)


Tie-breaker is determined by head-to-head competition, point differential with a maximum and minimum for overflow.  After the first position is found, the sequence is repeated from the beginning with the next participants in the tie.
Pool AWinsLossesPoint DifferentialFinal
1Team 13033X
2Team 21210X
3Team 312-24X
4Team 412-19X
This is the same pool as above but is calculated by finding the team for the first position then repeating the sequence for the next teams being compared. The team positioned first in the three-way tie had the most points. The other two teams repeat the sequence and are determined by head-to-head competition instead of point differential.  Team 3 beat Team 4 in head to head play therefore is ahead of Team 4 even with higher lower differential.


Head To Head, Point Differential (Repeat Sequence)


Tie-breaker is determined by head-to-head competition, point differential with a maximum and minimum for overflow.  After the first position is found, the sequence is repeated from the beginning with the next participants in the tie.
Pool AWinsLossesPoint DifferentialFinal
1Team 13033X
2Team 21210X
3Team 312-24X
4Team 412-19X
This is the same pool as above but is calculated by finding the team for the first position then repeating the sequence for the next teams being compared. The team positioned first in the three-way tie had the most points. The other two teams repeat the sequence and are determined by head-to-head competition instead of point differential.  Team 3 beat Team 4 in head to head play therefore is ahead of Team 4 even with higher lower differential.

Head To Head, Point Differential (Participants In Tie), Point Differential (All Participants)


Tie-breaker is determined by head-to-head competition, point differential with a maximum and minimum for overflow with only games between teams in the tie, and the last rule takes the point differential,with a maximum and minimum for overflow, between all games played between the teams in the tie.
Pool AWinsLossesPoint DifferentialFinal
1Team 13058X
2Team 212-17X
3Team 312-18X
4Team 412-18X
This pool seeding contains a three-way tie, but one team in the tie has the largest point differential from the games who has the participant in the ties. Note this is the official tie breaker rule for AAU events.

Head To Head, Point Differential, Lowest Defensive Points Allowed (Repeat Sequence)


Tie-breaker is determined by head-to-head competition, point differential with a maximum and minimum for overflow, and last by lowest defensive points allowed. After the first position is found, the sequence is repeated from the beginning with the next participants in the tie.
Pool AWinsLossesPoint DifferentialFinal
1Team 13058X
2Team 212-17X
3Team 312-17X
4Team 412-17X
This pool seeding contains a three-way tie that all have the same point differential. Therefore the lowest defensive points allowed by each team determined the order. Once the team with the lowest defensive points allowed is found, the other two teams repeat this whole process, head-to-head, point differential, defensive points allowed. Team 3 beat Team 4 in head to head play therefore is ahead of Team 4 even with higher lower differential.

Head To Head, Point Differential (Teams In Tie), Lowest Defensive Points Allowed


Tie-breaker is determined by head-to-head competition, point differential with a maximum and minimum for overflow with only games between teams in the tie, and last by lowest defensive points allowed. 

Note: If a forfeit occurs and the rule provides a maximum and minimum point threshold then those are used.

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